Survival Guide To User-Focused Product Development
Sabrina Duda
Quantitative Finance With Case Studies in Python
Chris Kelliher
Design, Development and Analysis of Lunar Crescent Visibility Criterion With Python
Muhamad Syazwan Bin Faid
The Fundamentals of C/C++ Game Programming
Brian Beuken
Computer Science Why
Rachael Little
Game Audio Programming 5
Guy Somberg
A Concise Introduction To Robot Programming With ROS 2
Francisco Martín Rico
A Concise Introduction To Robot Programming With ROS 2
Francisco Martín Rico
Game AI Uncovered. Volume Five
Paul Roberts
Extending and Customizing Unreal Engine Editor
Roger Mattsson
Applied Engineering Mathematics With MATLAB and Python
Mohammad Heidarzadeh
What Every Engineer Should Know About Artificial Intelligence and Big Data
Satish Mahadevan Srinivasan
Quantitative Research Using R
Smruti Bulsari
Game AI Uncovered. Volume Four
Paul Roberts
Pattern Language For Game Design
Christopher Barney
Digital Storytelling Volume II
Carolyn Handler Miller
Games User Research Cookbook
Michal Mycka
Event-Database Architecture For Computer Games. Volume 2 Game Design and the Nature of the Beast
Rodney Quaye
Event-Database Architecture For Computer Games. Volume 1 Software Architecture and the Software Production Process
Rodney Quaye
Exploratory Data Analysis Using R
Ronald K. Pearson