Software Technologies
ICSOFT
Advances in Computer Games
Advances in Computer Games
The History of the GPU
Jon Peddie
Computing Science, Communication and Security
COMS2
Understanding Computation
Arnold L. Rosenberg
Computational Neuroscience
Latin American Workshop on Com
Pattern Recognition
Mexican Conference on Pattern
Robotics, Vision and Control
Peter I. Corke
Recent Trends in Image Processing and Pattern Recognition
International Conference on Re
Robotics, Vision and Control
Peter I. Corke
Distributed, Ambient and Pervasive Interactions
DAPI
Dimensionality Reduction in Data Science
Max Garzon
Service-Oriented and Cloud Computing
ESOCC
Python For Probability, Statistics, and Machine Learning
José Unpingco
Thinking Data Science
P. G. Sarang
Spaces of Interaction, Places For Experience
David Benyon
On-Chip Networks
Natalie Enright Jerger
Answer Set Solving in Practice
Martin Gebser
Introduction To Semi-Supervised Learning
Xiaojin Zhu
Introduction To Quantum Computing With Q# and QDK
Filip Wojcieszyn