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30 Programs For the Sinclair ZX80
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The Complete Sinclair ZX81 Basic Course
Retro Reproductions
ORIC-1 Basic Programming Manual
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Shareware Heroes
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Coding With Scratch
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Hardcore Gaming 101 Presents Japanese Video Game Obscurities
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Apple Game Frameworks and Technologies
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Classic Game Programming on the NES
Tony Cruise
Unity in Action
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C# and Game Programming
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Game Development With Unreal Engine 5. Volume 1 Design Phase
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Immersive 3D Design Visualization
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Modeling and Animation Using Blender
Ezra Thess Mendoza Guevarra
Beginning 3D Game Development With Unity 4
Sue Blackman
The Slingshot Formula
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Story Mode
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Video Game Level Design
Michael Salmond
Real-Time Rendering
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